MEGAN DINIZIO VFX


Blog

  • Pachiiavelli Concept

    Excited to be starting my first character sculpt! This creature lives in remote places and has been alive for a long time. He is based on a snail, and I will be sculpting in Zbrush and texturing in Substance Painter. Follow this blog to keep up on my progress or check out my portfolio to…

  • Demo Reel

    Demo Reel

    My final demo reel for the spring 2024 quarter at SCAD.

  • Robot Progress

    Robot Progress

    90% Done with the Robot, I have to replace the texture on the arms with the body texture. I have all the lights on that will show when FLO activates the Robot.

  • Class 15 edit

    Class 15 edit

    This edit has all final animation except for shot 8. Next is finishing the robot, and sound.

  • Class 14 Update

    Class 14 Update

    I have finished modelling the body and head for the big robot, which was the last bit of modelling, for the 2nd environment. The last big step is texturing it. Planning to be rendering over the weekend.