Excited to be starting my first character sculpt! This creature lives in remote places and has been alive for a long time. He is based on a snail, and I will be sculpting in Zbrush and texturing in Substance Painter. Follow this blog to keep up on my progress or check out my portfolio to…
My final demo reel for the spring 2024 quarter at SCAD.
90% Done with the Robot, I have to replace the texture on the arms with the body texture. I have all the lights on that will show when FLO activates the Robot.
This edit has all final animation except for shot 8. Next is finishing the robot, and sound.
I have finished modelling the body and head for the big robot, which was the last bit of modelling, for the 2nd environment. The last big step is texturing it. Planning to be rendering over the weekend.